Battle for supremacy in an action-packed virtual battlefield
that rewards high-skill gameplay and tactical superiority,
and earn rewards for proving your skill.
[object Object]

Fast-paced multiplayer shooter

online multiplayer
free to play
skill 2 earn

  • New HD Map with Day and Night variants - Skyscraper
  • Improved hitbox detection
  • Lighting changes and optimisations to Canyon and Police Station
  • Glass is now breakable throughout Police Station
  • Improved selection weighting for respawn points
  • Improved close-range hit detection
  • Weapon HUD now updates when selecting a new loadout on respawn screen
  • Better shaders for thermal and infrared scopes
  • Increased Smoke Grenade duration
  • New adaptive Leaderboard UI based on number of players
  • New attachment unlock progressions for weapons
  • Multiple balance changes to weapons and attachments
  • Fixed an issue where some players could move before initial countdown was finished
  • Fixed an issue where high-resolution body parts were not always appearing
  • Fixed third-person melee animations
  • Fixed ping spikes when loading into a new map for some players
  • Fixed an issue with the incorrect map being loaded when reconnecting to a lobby
  • Fixed multiple visual and text issues

  • New High Definition map - Police Station
  • Fixed lighting issues on Night variant of Canyon
  • Improved thermal scope display
  • Various audio and sound effect fixes
  • Fixed bugs related to scope aiming direction and camera position
  • Fixed a bug where the player's body or arms sometimes appeared on screen when aiming
  • General bug fixes and improvements

  • New High Definition map - Canyon (day and night variants)
  • Storage map - Night variant added
  • All weapon models have now been replaced with new High Definition versions
  • Audio system improvements - footsteps now sound different depending on ground surface type
  • New High Definition models and skins for melee weapons
  • Fixed collider issues on Storage map
  • Fixed various bugs related to grenades
  • Training map data is now stored in the player's cloud account
  • Added anti-cheat protection to the Training map
  • General bug fixes and performance improvements

  • New High Definition map - Storage
  • Introduced double-XP and triple-XP consumable items that can be used in a match to level up faster
  • New level progression system implemented with unlockable items (XP bonuses, XP consumables, weapons and attachments) - available under Career -> Progress from the main menu
  • Continued to make improvements to in-game audio
  • Implemented performance improvements for multiple maps
  • General bug fixes and improvements

  • New audio system implemented with new UI audio effects; more audio improvements to be implemented next week
  • Enabled audio settings from the main menu, allowing players to change Master, Environment, UI and Gameplay volume settings
  • Added new, high-resolution grenades
  • Added customisable grenade skins, including the ability to change smoke grenade colour
  • Added weapon skin previews to customisation buttons
  • Changed wording on weapon statistics panel for clarity
  • Fixed move speed display issue under weapon statistics
  • Fixed incorrect weapon magazine being displayed on loadout panel
  • Fixed a rare bug where Loadouts panel became inaccessible
  • Performance improvements made to Outdoors and Construction maps
  • General bug fixes and performance improvements

  • Added daily and weekly missions comprising three regular missions that award 2,000XP each and a bonus mission that awards 4,000XP
  • Daily missions reset at 00:00 UTC and weekly missions reset every Monday at 00:00 UTC
  • Missions can be viewed in the main menu and by pressing ESC during a match
  • Added in-game stats to the bottom of the U
  • Added new damage indicator and health indicator to UI
  • Improved death screen and added scoreboard and time-to-kill stats
  • Fixed player rank icon colour to progress from green -> blue -> orange -> red
  • Fixed a bug where players became immune to damage
  • Fixed a collision issue that caused players to fall through the map
  • General bug fixes and improvements

  • Added in-game pop-up notifications for new levels, unlocks, and ribbons
  • Multiple visual improvements to in-game UI
  • Implemented new recoil system
  • Rebalanced DMRs, assault rifles, and shotguns
  • Players are now invincible for 3 seconds after spawning into a game
  • Further improvements to anti-cheat system
  • Improved matchmaking and lag compensation system
  • Made graphical optimisations to Blizzard map
  • Fixed graphical issues with certain character customisation options
  • Fixed culling issue on dead bodies
  • Fixed erratic ragdoll behaviour
  • Fixed some physics issues when running at lower FPS
  • Fixed issue where incorrect loadout and character customisation options were displayed

  • An important release aimed at improving existing mechanics and adding major new features
  • Added new high-definition 3D character models with many more skin variants
  • New Customisation: Character screen added where players can customise their character
  • Significant overhaul to main menu - now features the player's most recent character with equipped customisations
  • Added new skins for sniper rifles
  • General bug fixes and improvements

  • This is one of our biggest beta releases yet - enjoy all the new features and mechanics!
  • Massive overhaul to Customisation : Loadout screen, including a brand-new interface and mechanics for building weapons
  • New screen added under Career : Unlocks, featuring details on weapon unlocks and player progression
  • Weapon progression - players now level up weapons by earning kills and unlock new weapons as they progress
  • Attachment progression - players now unlock new attachments for specific weapons as they level them up
  • Both weapon and attachment progression systems are in beta and subject to ongoing refinement and changes
  • Added option to reset loadouts to default in the case of any errors
  • Fixed bug related to weapon reloading
  • Fixed issue with incorrect team colours
  • Fixed issue with dog tags after player leaves match
  • General bug fixes and improvements

  • Fixed bugs to prepare for the launch of major new features in the coming weeks
  • Improvements to multiplayer matchmaking
  • Fixed major issue with "Play Again" function - Players are now matched together correctly when starting a new game
  • Fixed issue when swapping weapons during gameplay
  • Several improvements to map level design
  • General bug fixes and performance optimisation

  • Improvements to anti-cheat system
  • New skins for handguns
  • Attachments now affect weapon behaviour - try them out from the Customisation - Loadout menu
  • Ammunition is no longer unlimited
  • Improvements to online matchmaking
  • General bug fixes & performance optimisation

  • Ribbon achievements list now available under Career - Achievements
  • Conditions for ribbon achievements changed
  • Improvements made to the online matchmaking system
  • Disabled "Play Again" button in post-match screen due to core changes - will be updated in future
  • Fixes applied to Training map
  • General bug fixes and improvements

  • New Training mode available under Play menu - Hone your skills a on a new map where time and targets are the enemy
  • Considerable improvements to online matchmaking
  • Added ability to join a random match from the Join screen
  • Improvements to weapon scopes
  • General bug fixes and improvements
  • All player ranks reset to 0.
  • New ribbon achievement system added for all weapon classes.

  • New Paradise map - an exotic island arena with a bright, tropical setting and a Pandora-like night variant
  • New weapon and attachment skins
  • Added Christmas-themed weapon stickers
  • Career screen now available from main menu, allowing players to track stats like KDA, KDR, team/FFA achievements, and much more
  • Player levels reset and overhauled with improved icons
  • New matchmaking system - will display more live matches with a greater number of players and reduced lag
  • Several main menu and in-game UI improvements
  • Improvements to weapon scope aiming mechanics
  • New player location marker icon added
  • Web3War social media channels added to main menu
  • Large number of fixes implemented, including maps, colliders, and lighting

  • New map added - Blizzard
  • New game mode added - Kill Confirmed (Free-For-All and Teams)
  • Free-For-All added to Deathmatch game mode
  • Performance optimised across all maps
  • New in-game cursor added
  • Added new skins for all weapons
  • General bug fixes and improvements

New Features
  • New map added - City
  • Player avatars have been added and can be changed under the Customise -> Profile menu
  • Player avatars now displayed in lobby, scoreboard, HUD, reward screen, and kill feed
Performance improvements
  • Faster hit detection for melee weapons
  • Major optimizations to improve general in-game performance
Gameplay changes
  • Map spawn locations improved
  • Weapons and scopes changed for Gun Game
  • Weapon order changed for Gun Game
  • Default and scope crosshairs improved
Bug fixes
  • Fixed hit offset for several weapons when aiming down sight
  • Fixed main menu graphics issues
  • Fixes applied to ground collider for Bazaar map
  • General bug fixes and improvements

New Features
  • New map - Bazaar - introduced (including both day and night modes)
  • New weapons - 2 new ARs and 1 new shotgun
  • New skins introduced for all weapons
Performance improvements
  • Button to show/hide password added in create match screen
  • Improved third-person animations added for aiming and idling
  • Improved crosshairs for weapons
Gameplay changes
  • All scopes now available on all weapons
  • New order of weapons in Gun Game
  • Further refinements to weapon balancing
  • Melee attacks now break glass in office map
Bug fixes
  • Fix for Gun Game - knife attack sometimes not working
  • Fix for headshots ignoring armour
  • Fix for sticker positions on all weapons
  • Fix for bullet ricochet on multiple maps
  • Fix for geometry flicking on Office map
  • UI button highlight fixes
  • Fix for excess fall damage not killing player
  • Character skinning and animation fixes
  • Fix for being able to sprint while prone
  • Rocket Launcher damage/collision fixes

New Features
  • A large collection of new weapon skins has been added.
  • Added new high-definition weapon skins to the weapon customisation interface.
  • Improvements made to in-game and main menu user interface.
Performance improvements
  • Fixes deployed for lighting and shadows across all maps.
  • Character movement has been optimised to improve game performance.
  • Fixes introduced for several bugs identified in previous releases
Gameplay changes
  • Improvements and bug fixes applied to bullet trajectory and explosions.
  • Muzzle flash has been greatly reduced.
  • Fixes applied to acceleration while jumping and falling.
Important notes from the devs
  • Don’t forget we are in public beta - many things may still change between now and the final release of the game.
Next / soon
  • A new map and many more features.

New Features
  • New lobby design introduced for creating and joining matches
  • First character customization options available, accessible through ‘Customize > Character’ on the main menu
  • Glass in internal windows and doors on Office map now breaks upon bullet impact
  • New design elements introduced to the Construction map, including the ability to climb to the top of the largest crane.
  • Show/hide button for text in the password input field added.
Performance improvements
  • Several optimisations to the lighting and shadows introduced across all maps.
  • New optimizations for collision detection and colliders across all maps
  • Fixes introduced for several bugs identified in previous releases
Gameplay changes
  • In-game screen position of active weapon adjusted
  • Further changes to weapon stats as part of on-going weapon balancing
  • Office map rescaled - expect further changes in future releases.
  • Improvements to hit registration and feedback introduced
Important notes from the devs
  • Don’t forget we are in beta testing mode - many things may still change between now and the final release of the game.
Next / soon
  • A new map and many more features.

New Features
  • New UI elements introduced as part of an overhaul of GUI.
  • Office map internal windows now break upon bullet impact.
Performance improvements
  • Big improvements to the stability and overall performance of the game.
  • Local player input has been upgraded to overcome issues encountered by players with high ping.
  • Refinements to level design
  • Collider optimisations introduced to improve gameplay.
  • Several bugs fixed.
Gameplay changes
  • Various adjustments to weapons balancing for damage, recoil, spread and ADS speed.
Important notes from the devs
  • Don’t forget we are in beta testing mode - many things may still change between now and the final release of the game.
Next / soon
  • A new map and many more features.

New Features
  • Two new maps have been introduced:
    • Office*
    • Construction*
  • Gun game mode
  • New in-game user interface featuring a redesigned health bar, armor, stamina and ammunition stats.
  • * Please note: These features are still in development – some bugs might occur but we’re on top of them.

Performance improvements
  • Lowered memory consumption.
  • Faster match start.
  • Fixed lag spike when a new player joins the game.
  • Faster colliders across all maps and character body.
  • Several optimizations and improvements..
Gameplay changes
  • Various adjustments to weapons balancing for damage, recoil, spread and ADS speed.
Important notes from the devs
  • Due to the large number of new features, improvements and optimisations included as part of this release, we recommend uninstalling the Gaming Hub and performing a clean reinstall from the w3w. game website. Don’t forget we are in beta testing mode - many things may still change between now and the final release of the game.
Next / soon
  • Further fixes and improvements.
  • More maps and game modes.
  • Weapons balancing.


Weapon & Character Customisation
Player Profile Customization
Ranked Matches
Cosmetic Skin NFTs
Token Rewards
Fast-paced Gameplay